Presentation - Acting in Animation and World Premiere of "Parasite"

Wednesday, 9 December | 17:30 | Bourbaki 2 | Estimated Duration: 80 minutes
Speaker: Omid Khoshnazar


Animation: Acting or making acts? How does an animator transform a lifeless shape into a moving character? It is a blunt fact that behind an animated character there is always an ‹actor› who plays and draws the motions. In order to have the right sense of a scene, normally the animator should first experience the act him/ herself, feel the right pose at a certain moment, and then transfer it to the character via animation. As a character movement creator, the animator has to know the character profoundly and has to be emotionally connected to it. In some ways this
is only half of what is needed: converting the real act to a suitable fantasy animated from the still image, and adhering to all emotional and technical standards are other abilities a good animator needs to have. The animator ‹re-builds› the poses that he / she played before and then transfers them to the still-life character. In light of this statement isn’t it better to describe the animator as an ‹act maker› instead of ‹actor›?

World Premiere of the film
Parasite
Playing a childish war game, one bored soldier passes the time in a watchtower near a border. There is a radio sound inside the watchtower that fascinates him. Coincidentally, some ants and insects are nearby, which, with the help of the radio sound, create the illusion of an imaginary enemy in his mind.
Omid Khoshnazar, Switzerland and Iran, 2009, 8'30"